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Check out what's going on at Bend Studio!
Inside Bend: Screen Space Shadows
Graham Aldridge, R&D Lead at Bend Studio, has been with Sony for 15 years. Graham was the Rendering Lead on Days Gone and contributed to most of the rendering, lighting, and optimization of Bend Studio's biggest game to date. Screen space shadows...
Dev Feature: Women@Bend
Meet Brianna, Crystal, Laura, and Marlena of Bend Studio in this special Dev Feature as they share stories, advice, and insider secrets on working in games!
Accessibility@Bend
Here at Bend Studio, we strive to create experiences that leave a lasting impact on our players. As our studio evolves and grows, we continue to adapt and take our 30 years of development experience with us to each new project. We aim to challenge...
History of Bend Studio
With 30 years of experience in game development, Bend Studio has had a rich legacy in video games. From the iconic Syphon Filter series to Resistance: Retribution, Uncharted: Golden Abyss, and Days Gone, we strive to provide our players with...